extents = Vector3( 3.72203, 0.878147, 3.13957 )
[node name="arwing" type="KinematicBody"]
+collision_mask = 0
script = ExtResource( 3 )
[node name="mesh" type="Spatial" parent="."]
[node name="camera_pivot" type="Spatial" parent="."]
[node name="Camera" type="Camera" parent="camera_pivot"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 13.3084 )
+transform = Transform( 1, 0, 0, 0, 0.959634, 0.281253, 0, -0.281253, 0.959634, 0, 9.44245, 11.0721 )
+
+[node name="bullet_origin_r" type="Spatial" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, -2 )
+
+[node name="bullet_origin_l" type="Spatial" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, -2 )