6 # Called when the node enters the scene tree for the first time.
8 pass # Replace with function body.
11 # Called every frame. 'delta' is the elapsed time since the previous frame.
12 func _process(_delta: float) -> void:
16 func _on_area_3d_area_entered(area: Area3D) -> void:
17 if(area.is_in_group("player")):
18 print("Player picked a mushroom!")
21 $Area3D/CollisionShape3D.set_deferred("disabled", true)