X-Git-Url: http://git.purplebirdman.com/lightcycles.git/blobdiff_plain/010b3d611cf1bfc9b1b0e715206b484844d5ad65..58e6e643ec796a676c4463b319b3cabb26f07f9d:/map/world.gd diff --git a/map/world.gd b/map/world.gd index f3dc592..27a9208 100644 --- a/map/world.gd +++ b/map/world.gd @@ -1,13 +1,36 @@ extends Node3D -@onready var _walls = $map + +@onready var _screen: SplitScreenContainer = $SplitScreenContainer +@onready var _topdown_camera: Camera3D = $topdown_camera var _player_wall_tscn = preload("res://player/player_wall.tscn") var _player_wall_map = {} +var _player_color_map = {} +var _input_map = [ + { + "left": "player1_left", + "right": "player1_right", + "restart": "player1_restart" + }, + { + "left": "player2_left", + "right": "player2_right", + "restart": "player2_restart" + } +] func _ready() -> void: - _player_add_wall($player) + var players: Array[Player] = [$Player1, $Player2] + + _screen.set_splitscreen(players) + _screen.set_map(_topdown_camera) + + for player in players: + player.set_input_map(_input_map.pop_front()) + _player_color_map[player] = player.color + _player_add_wall(player) func _input(event: InputEvent) -> void: @@ -23,7 +46,20 @@ func _process(_delta: float) -> void: func _player_add_wall(player: Player) -> void: var wall: PlayerWall = _player_wall_tscn.instantiate() + + # start new wall from origin position add_child(wall) + wall.set_color(_player_color_map[player]) wall.global_position = player.global_position wall.global_rotation = player.global_rotation + _player_wall_map[player] = wall + + +func _on_player_destroyed(player: Player) -> void: + print("Player \"" + player.name + "\" destroyed") + + +func _on_player_player_restart(player: Player) -> void: + print("Player \"" + player.name + "\" wants to restart") + get_tree().reload_current_scene()