]> Untitled Git - lightcycles.git/blobdiff - player/player_wall.tscn
Added triplanar player wall textures and added arena walls
[lightcycles.git] / player / player_wall.tscn
index dae979cfd81623c1176e78391c53ceb152242f48..60918fb1bd621ca38f2f5403f776e8f76f82b3de 100644 (file)
@@ -1,16 +1,20 @@
-[gd_scene load_steps=5 format=3 uid="uid://6a20phajjwu8"]
+[gd_scene load_steps=6 format=3 uid="uid://6a20phajjwu8"]
 
 [ext_resource type="Script" path="res://player/player_wall.gd" id="1_rj8im"]
 
 [ext_resource type="Script" path="res://player/player_wall.gd" id="1_rj8im"]
+[ext_resource type="Texture2D" uid="uid://cp8pv6wya3ep2" path="res://textures/untextured.png" id="2_oiq6c"]
 
 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sk1tc"]
 albedo_color = Color(0.1152, 0.8192, 0.96, 1)
 
 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sk1tc"]
 albedo_color = Color(0.1152, 0.8192, 0.96, 1)
+albedo_texture = ExtResource("2_oiq6c")
 emission_enabled = true
 emission = Color(0.354498, 0.45596, 0.814702, 1)
 emission_energy_multiplier = 1.44
 emission_enabled = true
 emission = Color(0.354498, 0.45596, 0.814702, 1)
 emission_energy_multiplier = 1.44
+uv1_triplanar = true
+uv1_world_triplanar = true
 
 [sub_resource type="BoxMesh" id="BoxMesh_p4d0s"]
 material = SubResource("StandardMaterial3D_sk1tc")
 
 [sub_resource type="BoxMesh" id="BoxMesh_p4d0s"]
 material = SubResource("StandardMaterial3D_sk1tc")
-size = Vector3(1, 0.01, 1)
+size = Vector3(1, 0.02, 1)
 
 [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_71bu6"]
 data = PackedVector3Array(-0.5, 0.005, 0.5, 0.5, 0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, -0.5, 0.5, -0.005, -0.5, -0.5, 0.005, -0.5, -0.5, -0.005, -0.5, 0.5, -0.005, -0.5, 0.5, 0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, -0.5, 0.5, -0.005, 0.5, -0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, 0.005, 0.5, -0.5, 0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, 0.005, -0.5, 0.5, 0.005, -0.5, -0.5, -0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, -0.005, 0.5, 0.5, -0.005, -0.5, -0.5, -0.005, -0.5)
 
 [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_71bu6"]
 data = PackedVector3Array(-0.5, 0.005, 0.5, 0.5, 0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, -0.5, 0.5, -0.005, -0.5, -0.5, 0.005, -0.5, -0.5, -0.005, -0.5, 0.5, -0.005, -0.5, 0.5, 0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, -0.5, 0.5, -0.005, 0.5, -0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, 0.005, 0.5, -0.5, 0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, 0.005, -0.5, 0.5, 0.005, -0.5, -0.5, -0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, -0.005, 0.5, 0.5, -0.005, -0.5, -0.5, -0.005, -0.5)