-[node name="WallOrigin" type="Node3D" parent="." groups=["wall_origin"]]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.544742)
+[node name="RayCast3D" type="RayCast3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.172602, 0)
+collision_mask = 3