]> Untitled Git - lightcycles.git/blobdiff - map/world.tscn
Renabled collision for vehicles by putting vehicle and environment on different mask...
[lightcycles.git] / map / world.tscn
index 8a8f968a5f01b86425118e5cfcdf601c435c5622..25d96e938ef27de34bc8669869dc4a63d1d63773 100644 (file)
@@ -86,11 +86,14 @@ shape = SubResource("ConcavePolygonShape3D_qttgn")
 
 [node name="Player1" parent="." instance=ExtResource("1_3tqxd")]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16)
 
 [node name="Player1" parent="." instance=ExtResource("1_3tqxd")]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16)
+color = Color(1, 0.843137, 0, 1)
+speed = 5.0
 distance = 5.0
 
 [node name="Player2" parent="." instance=ExtResource("1_3tqxd")]
 transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 16)
 color = Color(1, 0, 0, 1)
 distance = 5.0
 
 [node name="Player2" parent="." instance=ExtResource("1_3tqxd")]
 transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 16)
 color = Color(1, 0, 0, 1)
+speed = 5.0
 distance = 5.0
 
 [node name="SplitScreenContainer" type="GridContainer" parent="."]
 distance = 5.0
 
 [node name="SplitScreenContainer" type="GridContainer" parent="."]
@@ -110,7 +113,7 @@ stretch = true
 
 [node name="SubViewport" type="SubViewport" parent="SplitScreenContainer/SubViewportContainer"]
 handle_input_locally = false
 
 [node name="SubViewport" type="SubViewport" parent="SplitScreenContainer/SubViewportContainer"]
 handle_input_locally = false
-size = Vector2i(2, 2)
+size = Vector2i(3456, 970)
 render_target_update_mode = 4
 
 [node name="SubViewportContainer2" type="SubViewportContainer" parent="SplitScreenContainer"]
 render_target_update_mode = 4
 
 [node name="SubViewportContainer2" type="SubViewportContainer" parent="SplitScreenContainer"]
@@ -121,7 +124,7 @@ stretch = true
 
 [node name="SubViewport2" type="SubViewport" parent="SplitScreenContainer/SubViewportContainer2"]
 handle_input_locally = false
 
 [node name="SubViewport2" type="SubViewport" parent="SplitScreenContainer/SubViewportContainer2"]
 handle_input_locally = false
-size = Vector2i(2, 2)
+size = Vector2i(3456, 970)
 render_target_update_mode = 4
 
 [connection signal="playerDestroyed" from="Player1" to="." method="_on_player_destroyed"]
 render_target_update_mode = 4
 
 [connection signal="playerDestroyed" from="Player1" to="." method="_on_player_destroyed"]