transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16)
distance = 5.0
-[connection signal="playerReady" from="player" to="." method="_on_player_player_ready"]
-[connection signal="playerTurn" from="player" to="." method="_on_player_player_turn"]
+[connection signal="playerTurn" from="player" to="." method="_player_add_wall"]