]> Untitled Git - lightcycles.git/blobdiff - map/world.tscn
Added triplanar player wall textures and added arena walls
[lightcycles.git] / map / world.tscn
index a3f6d32a2f002c8fd7b1cef42b6a75c3638036b4..6cc47f781d3ba1c0491e6f1fb10905b93683b48e 100644 (file)
@@ -1,4 +1,4 @@
-[gd_scene load_steps=7 format=3 uid="uid://6tmryoxhs3yq"]
+[gd_scene load_steps=9 format=3 uid="uid://6tmryoxhs3yq"]
 
 [ext_resource type="PackedScene" uid="uid://dysxftv7xniv0" path="res://player/player.tscn" id="1_3tqxd"]
 [ext_resource type="Script" path="res://map/world.gd" id="1_mjcfj"]
@@ -7,16 +7,24 @@
 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ul8mq"]
 albedo_color = Color(0.199732, 0.199732, 0.199732, 1)
 albedo_texture = ExtResource("2_sxhh7")
-uv1_scale = Vector3(20, 20, 20)
+uv1_scale = Vector3(0.5, 0.5, 0.5)
+uv1_triplanar = true
+uv1_world_triplanar = true
 texture_filter = 0
 
 [sub_resource type="PlaneMesh" id="PlaneMesh_43sel"]
 material = SubResource("StandardMaterial3D_ul8mq")
 size = Vector2(50, 50)
 
-[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_mhr6o"]
+[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_t6tpe"]
 data = PackedVector3Array(25, 0, 25, -25, 0, 25, 25, 0, -25, -25, 0, 25, -25, 0, -25, 25, 0, -25)
 
+[sub_resource type="PlaneMesh" id="PlaneMesh_0exak"]
+size = Vector2(10, 50)
+
+[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_qttgn"]
+data = PackedVector3Array(5, 0, 25, -5, 0, 25, 5, 0, -25, -5, 0, 25, -5, 0, -25, 5, 0, -25)
+
 [node name="World" type="Node3D"]
 script = ExtResource("1_mjcfj")
 
@@ -26,16 +34,59 @@ script = ExtResource("1_mjcfj")
 transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 10, 0)
 shadow_enabled = true
 
-[node name="MeshInstance3D" type="MeshInstance3D" parent="map"]
+[node name="ground" type="MeshInstance3D" parent="map"]
 mesh = SubResource("PlaneMesh_43sel")
 skeleton = NodePath("../..")
 
-[node name="StaticBody3D" type="StaticBody3D" parent="map/MeshInstance3D"]
+[node name="StaticBody3D" type="StaticBody3D" parent="map/ground"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="map/ground/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_t6tpe")
+
+[node name="wall" type="MeshInstance3D" parent="map"]
+transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 25, 5, 0)
+mesh = SubResource("PlaneMesh_0exak")
+skeleton = NodePath("../..")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="map/wall"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="map/wall/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_qttgn")
+
+[node name="wall2" type="MeshInstance3D" parent="map"]
+transform = Transform3D(4.37114e-08, 1, 8.74228e-08, 1, -4.37114e-08, 0, 3.82137e-15, 8.74228e-08, -1, -25, 5, 0)
+mesh = SubResource("PlaneMesh_0exak")
+skeleton = NodePath("../..")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="map/wall2"]
 
-[node name="CollisionShape3D" type="CollisionShape3D" parent="map/MeshInstance3D/StaticBody3D"]
-shape = SubResource("ConcavePolygonShape3D_mhr6o")
+[node name="CollisionShape3D" type="CollisionShape3D" parent="map/wall2/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_qttgn")
+
+[node name="wall3" type="MeshInstance3D" parent="map"]
+transform = Transform3D(-5.73206e-15, -1.31134e-07, 1, 1, -4.37114e-08, 0, 4.37114e-08, 1, 1.31134e-07, 0, 5, -25)
+mesh = SubResource("PlaneMesh_0exak")
+skeleton = NodePath("../..")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="map/wall3"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="map/wall3/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_qttgn")
+
+[node name="wall4" type="MeshInstance3D" parent="map"]
+transform = Transform3D(1.91069e-15, 4.37114e-08, -1, 1, -4.37114e-08, 0, -4.37114e-08, -1, -4.37114e-08, 0, 5, 25)
+mesh = SubResource("PlaneMesh_0exak")
+skeleton = NodePath("../..")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="map/wall4"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="map/wall4/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_qttgn")
 
 [node name="player" parent="." instance=ExtResource("1_3tqxd")]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16)
-speed = 5.0
-distance = 3.0
+distance = 5.0
+
+[connection signal="playerDestroyed" from="player" to="." method="_on_player_destroyed"]
+[connection signal="playerRestart" from="player" to="." method="_on_player_player_restart"]
+[connection signal="playerTurn" from="player" to="." method="_player_add_wall"]