-- main
+require 'player'
+
function love.load()
+ player = Player:new({position={x=100, y=100}})
end
function love.draw()
-- set bg
- love.graphics.setBackgroundColor(0.2, 0.2, 0.5)
+ local bgcolor = {0.2, 0.2, 0.5}
+ love.graphics.setBackgroundColor(bgcolor)
-- draw basic grid
+ love.graphics.setColor(0.3, 0.3, 0.6)
local width = love.graphics.getWidth()
local height = love.graphics.getHeight()
local delta = 50
for y=0,height,delta do
love.graphics.line(0, y, width, y)
end
+
+ -- misc
+ player:draw()
end
function love.update(dt)
if love.keyboard.isDown('escape') then
love.event.quit()
end
+ player:update(dt)
end