require 'player'
function love.load()
- player = Player:new({position={x=100, y=100}})
+ player = Player:new({position={x=100, y=100}, vector={x=Player.acceleration, y=0}})
end
function love.draw()
end
player:update(dt)
end
+
+function love.quit()
+ print('Thanks for playing!')
+ print('Recorded ' .. #player.path / 2 .. ' player path points')
+end