+func attack_neutral() -> void:
+ animation_tree.set("parameters/attack-neutral/request", 1)
+
+
+func attack_up() -> void:
+ animation_tree.set("parameters/attack-up/request", 1)
+
+
+func attack_down() -> void:
+ animation_tree.set("parameters/attack-down/request", 1)
+
+
+func head_tilt(tilt: float) -> void:
+ animation_tree.set("parameters/head-tilt-blend/blend_position", tilt)