[gd_scene load_steps=3 format=3 uid="uid://b2dfg5tywfl7q"] [sub_resource type="SphereMesh" id="SphereMesh_ynmi2"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_njhr2"] emission_enabled = true emission = Color(0.977874, 0.899431, 0.778607, 1) emission_energy_multiplier = 16.0 [node name="Lamp" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0) mesh = SubResource("SphereMesh_ynmi2") surface_material_override/0 = SubResource("StandardMaterial3D_njhr2") [node name="OmniLight3D" type="OmniLight3D" parent="."] light_color = Color(0.329, 0.94, 0.929817, 1) light_size = 0.39 omni_range = 5.72575