+document.getElementById("new").onclick = function () {
+ // new game, new session, etc
+ socket.send(JSON.stringify({
+ "type":"new",
+ "data": {
+ "session":session
+ }
+ }));
+};
+
+const stones = document.getElementById("stones");
+playerStone = stones.selectedIndex;
+stones.onchange = function () {
+ // let player pick stone type
+ playerStone = stones.selectedIndex;
+ console.log(`Player changed stone to ${playerStone}`);
+};
+