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2025-05-06 | Clifton Palmer | Refactored and added Fall state | commit | commitdiff | tree | snapshot |
2025-05-06 | Clifton Palmer | Fixed up moves | commit | commitdiff | tree | snapshot |
2025-05-06 | Clifton Palmer | Separated model movement into discrete states | commit | commitdiff | tree | snapshot |
2025-05-06 | Clifton Palmer | Added Model to round out MVC implementation | commit | commitdiff | tree | snapshot |
2025-05-06 | Clifton Palmer | Added CameraHandler, InputHandler | commit | commitdiff | tree | snapshot |
2025-05-05 | Clifton Palmer | Refactoring | commit | commitdiff | tree | snapshot |
2025-05-04 | Clifton Palmer | Added player dash | commit | commitdiff | tree | snapshot |
2025-05-03 | Clifton Palmer | Added debug overlay to test scene | commit | commitdiff | tree | snapshot |
2025-05-03 | Clifton Palmer | Basic prototype movement test | commit | commitdiff | tree | snapshot |
2025-05-03 | Clifton Palmer | Initial Godot 4.4.1 project | commit | commitdiff | tree | snapshot |