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3 weeks agoAdded shaders to projectile
Clifton Palmer [Sat, 7 Jun 2025 14:24:37 +0000 (17:24 +0300)]
Added shaders to projectile

3 weeks agoSquashed commit of the following:
Clifton Palmer [Fri, 6 Jun 2025 11:01:59 +0000 (14:01 +0300)]
Squashed commit of the following:
    * Implemented a dynamic state based character system
    * Creating a thin layer combat action system on top of regular states
    * Made a basic grunt input handler
    * Basic slashing and shooting attacks
    * Basic stamina and health
    * Separated the Visual from the Model for player
    * Made debug overlay for easy association with any map scene
    * Added joystick/controller input support

8 weeks agoAdded debug overlay to test scene
Clifton Palmer [Sat, 3 May 2025 16:21:29 +0000 (19:21 +0300)]
Added debug overlay to test scene

8 weeks agoBasic prototype movement test
Clifton Palmer [Sat, 3 May 2025 15:14:02 +0000 (18:14 +0300)]
Basic prototype movement test

8 weeks agoInitial Godot 4.4.1 project
Clifton Palmer [Sat, 3 May 2025 13:21:37 +0000 (16:21 +0300)]
Initial Godot 4.4.1 project