X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/e290448c2414d818fc183725d32150218218b7a3..refs/heads/state-machine:/player/moves/slash.gd diff --git a/player/moves/slash.gd b/player/moves/slash.gd index a9c3b91..b95b2c8 100644 --- a/player/moves/slash.gd +++ b/player/moves/slash.gd @@ -1,25 +1,21 @@ -extends Move +extends Walk class_name Slash -@onready var timer: Timer = $Timer - var finished := false func should_enter(input: InputPacket) -> String: if finished: - input.actions.sort_custom(moves_priority_sort) - return input.actions[0] - return "slash" + input.player_actions.sort_custom(moves_priority_sort) + return input.player_actions[0] + return state_name func on_enter_state(): finished = false - player.skin.animation_tree.animation_finished.connect(_on_animation_finished) - player.skin.transition_slash() -func _on_animation_finished(n: String): +func _on_animation_finished(_name: String): + # TODO: make sure animation is finished by using name finished = true - player.skin.animation_tree.animation_finished.disconnect(_on_animation_finished)