X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/e290448c2414d818fc183725d32150218218b7a3..2e697142bf5e1b94429281572bdc1cbf5868d5ce:/player/moves/Move.gd diff --git a/player/moves/Move.gd b/player/moves/Move.gd index 1e6f0fa..7aee9ee 100644 --- a/player/moves/Move.gd +++ b/player/moves/Move.gd @@ -5,14 +5,19 @@ class_name Move # flags and variables here var player: Player var camera: Camera3D +@export var state_name: String + # enums are prioritized by order of list static var moves_priority: Dictionary = { "idle": 0, "walk": 1, "slash": 2, - "fall": 50, - "dash": 100 + "shoot": 3, + "dash": 50, + "fall": 100, + "fallToLanding": 101, + "fallToRoll": 102, } static func moves_priority_sort(a: String, b: String): @@ -37,3 +42,11 @@ func on_enter_state(): func on_exit_state(): pass + + +func _on_animation_started(_animation_name: String): + pass + + +func _on_animation_finished(_animation_name: String): + pass