X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/b342a38312eb9ee325e8d624fa28286a1b4cf1e4..3aebb768a5eef14badd98369da99ee151d2a060b:/Scene.gd diff --git a/Scene.gd b/Scene.gd index 749e948..b43d72f 100644 --- a/Scene.gd +++ b/Scene.gd @@ -2,19 +2,20 @@ extends Node3D class_name Scene -@onready var _player: Player = %Player -@onready var _debug: CanvasLayer = %debug -@onready var _version: String = ProjectSettings.get_setting("application/config/version") +@onready var player: Player = %Player +@onready var model: PlayerModel = %Model +@onready var debug: CanvasLayer = %debug +@onready var version: String = ProjectSettings.get_setting("application/config/version") func _ready() -> void: - _debug.draw.add_vector(_player, "velocity", 1, 1, Color(0,1,0,1)) - _debug.draw.add_vector(_player, "_floor_normal", 1, 1, Color(0, 0, 1, 1)) - _debug.draw.add_vector(_player, "_last_movement_direction", 1, 1, Color(1,0,0,1)) + debug.draw.add_vector(player, "velocity", 1, 1, Color(0,1,0,1)) + #_debug.draw.add_vector(model, "floor_normal", 1, 1, Color(0, 0, 1, 1)) + #_debug.draw.add_vector(model, "last_movement_direction", 1, 1, Color(1,0,0,1)) - _debug.stats.add_property(self, "_version", "") - _debug.stats.add_property(_player, "velocity", "length") - _debug.stats.add_property(_player, "_idle_time", "round") + debug.stats.add_property(self, "version", "") + debug.stats.add_property(player, "velocity", "length") + #debug.stats.add_property(model, "idle_time", "round") func _input(event: InputEvent) -> void: