X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/a070d33828371b5c36b891f93bd1708f8da1b451..refs/heads/master:/Scene.gd diff --git a/Scene.gd b/Scene.gd index a9d57e0..749e948 100644 --- a/Scene.gd +++ b/Scene.gd @@ -2,6 +2,21 @@ extends Node3D class_name Scene +@onready var _player: Player = %Player +@onready var _debug: CanvasLayer = %debug +@onready var _version: String = ProjectSettings.get_setting("application/config/version") + + +func _ready() -> void: + _debug.draw.add_vector(_player, "velocity", 1, 1, Color(0,1,0,1)) + _debug.draw.add_vector(_player, "_floor_normal", 1, 1, Color(0, 0, 1, 1)) + _debug.draw.add_vector(_player, "_last_movement_direction", 1, 1, Color(1,0,0,1)) + + _debug.stats.add_property(self, "_version", "") + _debug.stats.add_property(_player, "velocity", "length") + _debug.stats.add_property(_player, "_idle_time", "round") + + func _input(event: InputEvent) -> void: if event.is_action_pressed("left_click"): Input.mouse_mode = Input.MOUSE_MODE_CAPTURED