X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/a070d33828371b5c36b891f93bd1708f8da1b451..47f9406a184d838e4701978a1a6f2dd871326d51:/Scene.gd diff --git a/Scene.gd b/Scene.gd index a9d57e0..e733bfb 100644 --- a/Scene.gd +++ b/Scene.gd @@ -2,6 +2,22 @@ extends Node3D class_name Scene +@onready var player: Player = %Player +@onready var debug: CanvasLayer = %debug +@onready var version: String = ProjectSettings.get_setting("application/config/version") + + +func _ready() -> void: + debug.draw.add_vector(player, "velocity", 1, 1, Color(0,1,0,1)) + debug.draw.add_vector(player, "floor_normal", 1, 1, Color(0, 0, 1, 1)) + debug.draw.add_vector(player, "last_movement_direction", 1, 1, Color(1,0,0,1)) + + debug.stats.add_property(self, "version", "") + debug.stats.add_property(player, "state", "") + debug.stats.add_property(player, "velocity", "length") + debug.stats.add_property(player, "idle_time", "round") + + func _input(event: InputEvent) -> void: if event.is_action_pressed("left_click"): Input.mouse_mode = Input.MOUSE_MODE_CAPTURED