X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/3e5544fd02215b6a59b09e8eaf826916237ca455..9fac9f2c3ccbba52e1e450f5b9dde7a52336fa57:/player/moves/shoot.gd diff --git a/player/moves/shoot.gd b/player/moves/shoot.gd index ab317fa..ba87812 100644 --- a/player/moves/shoot.gd +++ b/player/moves/shoot.gd @@ -3,7 +3,7 @@ class_name Shoot var finished := false -const shoot_walk_speed := 4.0 +const shoot_walk_speed := 1.0 func should_enter(input: InputPacket) -> String: @@ -22,7 +22,7 @@ func update(input: InputPacket, delta: float): func on_enter_state(): finished = false player.skin.animation_tree.animation_finished.connect(_on_animation_finished) - player.skin.transition_gunfire() + player.skin.transition_shoot() func _on_animation_finished(_name: String):