X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/3aebb768a5eef14badd98369da99ee151d2a060b..47f9406a184d838e4701978a1a6f2dd871326d51:/player/player.gd diff --git a/player/player.gd b/player/player.gd index 6e32bcd..6f82ce6 100644 --- a/player/player.gd +++ b/player/player.gd @@ -2,11 +2,24 @@ extends CharacterBody3D class_name Player +@export_group("Movement") +@export var walk_speed := 8.0 +@export var dash_length := 10.0 +@export var air_speed := 3.0 +@export var acceleration := 20.0 +@export var rotation_speed := 10.0 +@export var idle_timeout := 5.0 + +var idle_time := 0.00 +var last_movement_direction := Vector3.ZERO +var state := "" +var floor_normal := Vector3.ZERO +var ground_slope_input := 0.0 + @onready var _input: InputHandler = %Input @onready var _model: PlayerModel = %Model func _physics_process(delta: float) -> void: var input_pkt := _input.get_player_input() - velocity = _model.get_velocity_by_input(input_pkt, delta) - move_and_slide() + _model.update(input_pkt, delta)