X-Git-Url: http://git.purplebirdman.com/frog-ninja.git/blobdiff_plain/16f5fda45ed2a668758450eff052e0903d7ef3ae..47f9406a184d838e4701978a1a6f2dd871326d51:/Scene.gd diff --git a/Scene.gd b/Scene.gd index b43d72f..e733bfb 100644 --- a/Scene.gd +++ b/Scene.gd @@ -3,19 +3,19 @@ class_name Scene @onready var player: Player = %Player -@onready var model: PlayerModel = %Model @onready var debug: CanvasLayer = %debug @onready var version: String = ProjectSettings.get_setting("application/config/version") func _ready() -> void: debug.draw.add_vector(player, "velocity", 1, 1, Color(0,1,0,1)) - #_debug.draw.add_vector(model, "floor_normal", 1, 1, Color(0, 0, 1, 1)) - #_debug.draw.add_vector(model, "last_movement_direction", 1, 1, Color(1,0,0,1)) + debug.draw.add_vector(player, "floor_normal", 1, 1, Color(0, 0, 1, 1)) + debug.draw.add_vector(player, "last_movement_direction", 1, 1, Color(1,0,0,1)) debug.stats.add_property(self, "version", "") + debug.stats.add_property(player, "state", "") debug.stats.add_property(player, "velocity", "length") - #debug.stats.add_property(model, "idle_time", "round") + debug.stats.add_property(player, "idle_time", "round") func _input(event: InputEvent) -> void: