[sub_resource type="BoxMesh" id="BoxMesh_tgywu"]
-[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_w8p6k"]
-data = PackedVector3Array(-0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, -0.5)
+[sub_resource type="BoxShape3D" id="BoxShape3D_w8p6k"]
-[node name="Cube" type="Node3D"]
+[node name="Cube" type="RigidBody3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_tgywu")
surface_material_override/0 = ExtResource("1_w8p6k")
-[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
-shape = SubResource("ConcavePolygonShape3D_w8p6k")
+[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
+shape = SubResource("BoxShape3D_w8p6k")