]> Untitled Git - frog-ninja.git/blobdiff - project.godot
Added shooting, more proper sword stuff
[frog-ninja.git] / project.godot
index 8cca96d0f6f7797030d7c82f5f3716662a76c3f4..7f71890e7ae3f3a88fd766c3ad5dc3975428e048 100644 (file)
@@ -50,7 +50,7 @@ player-slash={
 }
 player-shoot={
 "deadzone": 0.2,
-"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(1287, 24),"global_position":Vector2(1306, 120),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
 ]
 }
 player-dash={