modes/cull = 2
nodes/fragment/0/position = Vector2(2860, 360)
nodes/fragment/3/node = SubResource("VisualShaderNodeTexture_luuak")
modes/cull = 2
nodes/fragment/0/position = Vector2(2860, 360)
nodes/fragment/3/node = SubResource("VisualShaderNodeTexture_luuak")