-[gd_scene load_steps=10 format=3 uid="uid://cootj2rfyviyb"]
+[gd_scene load_steps=14 format=3 uid="uid://cootj2rfyviyb"]
[ext_resource type="Script" uid="uid://ccournv7m7l4y" path="res://Scene.gd" id="1_8uh7m"]
[ext_resource type="PackedScene" uid="uid://cchu1yltrhuk3" path="res://player/player.tscn" id="1_37kl0"]
[ext_resource type="Texture2D" uid="uid://c8cfruu4iw5at" path="res://texture/grid.png" id="2_6uqi0"]
+[ext_resource type="Script" uid="uid://dd3sep8kprktl" path="res://ux/debug_overlay.gd" id="2_ykrsh"]
+[ext_resource type="Script" uid="uid://mgg7ii0w4vod" path="res://ux/debug_stats.gd" id="3_g14j6"]
+[ext_resource type="Script" uid="uid://bocc5xwqtbkbb" path="res://ux/debug_draw_3d.gd" id="4_g14j6"]
+
+[sub_resource type="Theme" id="Theme_g14j6"]
+default_base_scale = 2.0
+default_font_size = 20
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_37kl0"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[node name="Test" type="Node3D"]
script = ExtResource("1_8uh7m")
-[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
+[node name="debug" type="CanvasLayer" parent="."]
+unique_name_in_owner = true
+script = ExtResource("2_ykrsh")
+
+[node name="DebugStats" type="MarginContainer" parent="debug"]
+offset_right = 40.0
+offset_bottom = 40.0
+theme = SubResource("Theme_g14j6")
+theme_override_constants/margin_left = 20
+theme_override_constants/margin_top = 20
+theme_override_constants/margin_right = 20
+theme_override_constants/margin_bottom = 20
+script = ExtResource("3_g14j6")
+
+[node name="DebugDraw3D" type="Control" parent="debug"]
+layout_mode = 3
+anchors_preset = 0
+offset_right = 40.0
+offset_bottom = 40.0
+script = ExtResource("4_g14j6")
+
+[node name="Player" parent="." instance=ExtResource("1_37kl0")]
+unique_name_in_owner = true
+
+[node name="map" type="Node3D" parent="."]
+
+[node name="WorldEnvironment" type="WorldEnvironment" parent="map"]
environment = SubResource("Environment_6uqi0")
-[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
-transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
+[node name="DirectionalLight3D" type="DirectionalLight3D" parent="map"]
+transform = Transform3D(-0.866024, -0.433016, 0.250001, 0, 0.499998, 0.866026, -0.500003, 0.749999, -0.43301, 0, 0, 0)
shadow_enabled = true
-[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
+[node name="MeshInstance3D" type="MeshInstance3D" parent="map"]
mesh = SubResource("PlaneMesh_mf4mk")
+skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_37kl0")
-[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
+[node name="StaticBody3D" type="StaticBody3D" parent="map/MeshInstance3D"]
-[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
+[node name="CollisionShape3D" type="CollisionShape3D" parent="map/MeshInstance3D/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_37kl0")
-
-[node name="Player" parent="." instance=ExtResource("1_37kl0")]