func should_enter(input: InputPacket) -> String:
if not player.is_on_floor():
- input.actions.append("fall")
- input.actions.sort_custom(moves_priority_sort)
- return input.actions[0]
+ input.player_actions.append("fall")
+ input.player_actions.sort_custom(moves_priority_sort)
+ return input.player_actions[0]
func update(_input: InputPacket, _delta: float):