-var movement_direction: Vector2 = Vector2.ZERO
-var camera_movement_direction: Vector3 = Vector3.ZERO
-var actions: Array[String] = []
+
+var player_movement_direction: Vector2 = Vector2.ZERO
+var player_actions: Array[String] = []
+
+var camera_input_method := CameraInput.MOUSE
+var camera_input_direction := Vector2.ZERO