[gd_scene load_steps=6 format=3 uid="uid://b3idqb7fb550a"] [ext_resource type="Script" uid="uid://bohyp1pxi57tm" path="res://asset/weapon/weapon.gd" id="1_hv1tj"] [ext_resource type="PackedScene" uid="uid://c465xpmcc4rh1" path="res://asset/character/visual/sword/prototype_sword_visual.tscn" id="1_rk2yr"] [ext_resource type="Script" uid="uid://s11x31jrhyjm" path="res://asset/weapon/sword_weapon_model.gd" id="3_2lpj1"] [ext_resource type="Script" uid="uid://bfwn8qkon3k0y" path="res://asset/character/model/hurtbox.gd" id="3_8wgyl"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_uq365"] resource_local_to_scene = true radius = 0.3 height = 1.2 [node name="Sword" type="Node3D"] script = ExtResource("1_hv1tj") weapon_name = "Basic ass sword" input_to_state = { "slash": "Slash1" } base_damage = 10 energy_return_on_hit = 10.0 [node name="Visual" parent="." instance=ExtResource("1_rk2yr")] [node name="Model" type="Node3D" parent="."] script = ExtResource("3_2lpj1") [node name="Hurtbox" type="Area3D" parent="Model"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.720478) collision_layer = 2 collision_mask = 5 script = ExtResource("3_8wgyl") [node name="CollisionShape3D" type="CollisionShape3D" parent="Model/Hurtbox"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) shape = SubResource("CapsuleShape3D_uq365")