]> Untitled Git - catris.git/blobdiff - script/board.gd
Broken: doesn't rotate correctly on the right side
[catris.git] / script / board.gd
index 4e7e80236619c75f66d35b19197f5213a27b2a2d..bc056160704b329a67381e209e3e16c80105faa1 100644 (file)
@@ -41,8 +41,26 @@ func _input(event: InputEvent) -> void:
                
        if event.is_action_pressed("player_up"):
                if _player_piece:
-                       _player_piece.rotate_left()
-                       print(_player_piece.to_string())
+                       _player_piece.rotate_cells_left()
+                       
+                       # if player piece has cells off to the right or left of the board,
+                       # then shift it back onto the board
+                       var leftmost: int = 0
+                       var rightmost: int = 0
+                       for pos: Vector2i in _player_piece.get_cell_grid():
+                               pos += _player_position # remember, pos is relative!
+                               if pos.x < leftmost:
+                                       leftmost = pos.x
+                               elif pos.x > _grid_final_x_row - 1 and pos.x > rightmost:
+                                       rightmost = pos.x - _grid_final_x_row - 1
+                       
+       
+                       print("l,r: %d, %d" % [leftmost, rightmost])
+                       
+                       if leftmost < 0:
+                               _move(-Vector2i(leftmost, 0))
+                       elif rightmost > 0:
+                               _move(-Vector2i(rightmost, 0))
 
        if event.is_action_pressed("player_down"):
                # move piece to bottom