var _grid_final_x_row: int = 0
var num_pieces: int = 0
+const start_pos: Vector2i = Vector2i(5, 2)
func _ready() -> void:
assert(piece_catalogue.size() >= 1, "Expected at least one piece in catalogue")
piece.block_size = block_size
# TODO: start piece at center of board
- _player_position = Vector2i(5, 0)
+ _player_position = start_pos
piece.position = _player_position * block_size
_player_piece = piece