X-Git-Url: http://git.purplebirdman.com/baabarian.git/blobdiff_plain/526b0a508cd476fa750b479e59045bd253ca2949..ca42b9d6edede7042ef846887d04497bf80a9595:/player/skin.tscn diff --git a/player/skin.tscn b/player/skin.tscn index 24f9f42..18fdd80 100644 --- a/player/skin.tscn +++ b/player/skin.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=14 format=3 uid="uid://127fi2uta0p8"] +[gd_scene load_steps=17 format=3 uid="uid://127fi2uta0p8"] [ext_resource type="PackedScene" uid="uid://b77p7nmn30107" path="res://model/ram-barbarian.glb" id="1_slxxm"] [ext_resource type="Script" uid="uid://b2hbg1leabjky" path="res://player/skin.gd" id="2_0vn8v"] @@ -6,36 +6,50 @@ [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uiah6"] animation = &"move-falling" -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ogs51"] +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fsy6j"] animation = &"idle-standing" -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5n2vx"] +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pb2t0"] animation = &"move-walk" -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_slxxm"] +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3j30r"] animation = &"move-jog" -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lkge1"] +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufux1"] animation = &"move-run" -[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_2kaph"] +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7wekp"] animation = &"move-charge" [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_lkge1"] -blend_point_0/node = SubResource("AnimationNodeAnimation_ogs51") +blend_point_0/node = SubResource("AnimationNodeAnimation_fsy6j") blend_point_0/pos = 0.0 -blend_point_1/node = SubResource("AnimationNodeAnimation_5n2vx") +blend_point_1/node = SubResource("AnimationNodeAnimation_pb2t0") blend_point_1/pos = 3.0 -blend_point_2/node = SubResource("AnimationNodeAnimation_slxxm") +blend_point_2/node = SubResource("AnimationNodeAnimation_3j30r") blend_point_2/pos = 6.0 -blend_point_3/node = SubResource("AnimationNodeAnimation_lkge1") +blend_point_3/node = SubResource("AnimationNodeAnimation_ufux1") blend_point_3/pos = 15.0 -blend_point_4/node = SubResource("AnimationNodeAnimation_2kaph") +blend_point_4/node = SubResource("AnimationNodeAnimation_7wekp") blend_point_4/pos = 20.0 min_space = 0.0 max_space = 20.0 sync = true +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y8rh2"] +animation = &"idle-lookAround" + +[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_pb2t0"] +sync = true +fadein_time = 1.0 +fadeout_time = 1.0 +autorestart = true +autorestart_delay = 3.0 +autorestart_random_delay = 3.0 + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_twbhx"] +animation = &"idle-standing" + [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_kx47x"] animation = &"move-landing" @@ -54,317 +68,360 @@ input_2/name = "grounded" input_2/auto_advance = false input_2/break_loop_at_end = false input_2/reset = true +input_3/name = "idle" +input_3/auto_advance = false +input_3/break_loop_at_end = false +input_3/reset = true [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_uiah6"] -[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_slxxm"] -graph_offset = Vector2(-552.936, -98.8168) +[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_jpda4"] +graph_offset = Vector2(-380.16, 10.56) nodes/falling/node = SubResource("AnimationNodeAnimation_uiah6") nodes/falling/position = Vector2(-310, 20) nodes/grounded/node = SubResource("AnimationNodeBlendSpace1D_lkge1") -nodes/grounded/position = Vector2(-310, 370) +nodes/grounded/position = Vector2(-320, 370) +nodes/idle-look/node = SubResource("AnimationNodeAnimation_y8rh2") +nodes/idle-look/position = Vector2(-300, 790) +nodes/idle-oneshot/node = SubResource("AnimationNodeOneShot_pb2t0") +nodes/idle-oneshot/position = Vector2(-80, 590) +nodes/idle-standing/node = SubResource("AnimationNodeAnimation_twbhx") +nodes/idle-standing/position = Vector2(-290, 610) nodes/landing/node = SubResource("AnimationNodeAnimation_kx47x") nodes/landing/position = Vector2(-320, 190) nodes/motion/node = SubResource("AnimationNodeTransition_slxxm") -nodes/motion/position = Vector2(-30, 90) -nodes/output/position = Vector2(550, 110) +nodes/motion/position = Vector2(190, 130) +nodes/output/position = Vector2(770, 150) nodes/timescale/node = SubResource("AnimationNodeTimeScale_uiah6") -nodes/timescale/position = Vector2(250, 100) -node_connections = [&"motion", 0, &"falling", &"motion", 1, &"landing", &"motion", 2, &"grounded", &"output", 0, &"timescale", &"timescale", 0, &"motion"] +nodes/timescale/position = Vector2(470, 140) +node_connections = [&"idle-oneshot", 0, &"idle-standing", &"idle-oneshot", 1, &"idle-look", &"motion", 0, &"falling", &"motion", 1, &"landing", &"motion", 2, &"grounded", &"motion", 3, &"idle-oneshot", &"output", 0, &"timescale", &"timescale", 0, &"motion"] -[node name="skin" instance=ExtResource("1_slxxm")] +[node name="ram-barbarian" instance=ExtResource("1_slxxm")] script = ExtResource("2_0vn8v") [node name="AnimationTree" type="AnimationTree" parent="." index="0"] unique_name_in_owner = true root_node = NodePath("%AnimationTree/..") -tree_root = SubResource("AnimationNodeBlendTree_slxxm") +tree_root = SubResource("AnimationNodeBlendTree_jpda4") anim_player = NodePath("../AnimationPlayer") parameters/grounded/blend_position = 0.0 +parameters/idle-oneshot/active = false +parameters/idle-oneshot/internal_active = false +parameters/idle-oneshot/request = 0 parameters/motion/current_state = "grounded" parameters/motion/transition_request = "" parameters/motion/current_index = 2 parameters/timescale/scale = 1.0 [node name="Skeleton3D" parent="." index="1"] -bones/0/position = Vector3(-0.00304451, 2.36958, 0.201732) -bones/0/rotation = Quaternion(0.179923, -0.0203535, -0.0309344, 0.982984) -bones/2/position = Vector3(0.013472, 1.05098, -0.16999) -bones/2/rotation = Quaternion(0.203538, -0.0246143, 0.00304171, 0.978753) +bones/0/position = Vector3(0.00400359, 2.35249, 0.216696) +bones/0/rotation = Quaternion(0.196322, -0.041022, -0.0313506, 0.979179) +bones/2/position = Vector3(0.0038268, 1.03905, -0.172589) +bones/2/rotation = Quaternion(0.205448, -0.0187971, -0.00226935, 0.978485) bones/3/rotation = Quaternion(-0.0515642, -1.19138e-07, -9.52299e-09, 0.99867) bones/3/scale = Vector3(1, 1, 1) -bones/4/rotation = Quaternion(-0.10979, 0.00375247, 0.0058305, 0.993931) +bones/4/rotation = Quaternion(-0.105622, 0.00400047, 0.0052758, 0.994384) bones/4/scale = Vector3(1, 1, 1) 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0.0354786, 0.19435) -bones/12/scale = Vector3(1.01454, 0.971551, 1.01454) -bones/13/rotation = Quaternion(-1.96516e-08, -0.0661919, -6.12607e-08, 0.997807) -bones/14/rotation = Quaternion(0.509704, -0.0653382, 0.039032, 0.856977) -bones/14/scale = Vector3(1.0026, 0.962063, 1.03744) -bones/15/rotation = Quaternion(4.67972e-08, 0.00102586, -2.16801e-08, 1) -bones/16/rotation = Quaternion(-0.765287, 0.000963699, 0.107961, 0.63457) -bones/16/scale = Vector3(0.984099, 0.984916, 1.032) -bones/17/rotation = Quaternion(-0.000131442, 0.977292, -0.211898, -0.000613969) -bones/17/scale = Vector3(0.999998, 1, 0.999998) -bones/18/position = Vector3(-0.224332, 1.02095, -0.0800479) -bones/18/rotation = Quaternion(0.964238, -0.14872, 0.0131037, 0.218986) -bones/18/scale = Vector3(1.01666, 0.967494, 1.01666) -bones/19/rotation = Quaternion(4.10491e-08, 0.0564494, -3.0245e-08, 0.998406) -bones/20/rotation = Quaternion(0.504476, 0.0558302, -0.0328587, 0.860992) -bones/20/scale = Vector3(1.00256, 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name="nosering" parent="Skeleton3D" index="12"] +blend_shapes/mouthShrugLower = 2.59876e-05 +blend_shapes/mouthShrugUpper = 1.23978e-05 + +[node name="teeth lower gums_001" parent="Skeleton3D" index="16"] +blend_shapes/mouthShrugLower = 2.59876e-05 +blend_shapes/mouthShrugUpper = 1.23978e-05 + +[node name="teeth lower teeth_001" parent="Skeleton3D" index="17"] +blend_shapes/mouthShrugLower = 2.59876e-05 +blend_shapes/mouthShrugUpper = 1.23978e-05 + +[node name="teeth upper gums_001" parent="Skeleton3D" index="18"] +blend_shapes/mouthShrugLower = 2.59876e-05 +blend_shapes/mouthShrugUpper = 1.23978e-05 + +[node name="teeth upper teeth_001" parent="Skeleton3D" index="19"] +blend_shapes/mouthShrugLower = 2.59876e-05 +blend_shapes/mouthShrugUpper = 1.23978e-05