[gd_scene load_steps=13 format=3 uid="uid://c1bxy5s8fvheq"] [ext_resource type="Script" uid="uid://dpsqolvx3mdic" path="res://Scene.gd" id="1_6uqi0"] [ext_resource type="PackedScene" uid="uid://ch6s2gvhi64uh" path="res://player.tscn" id="1_37kl0"] [ext_resource type="PackedScene" uid="uid://bx83k2u0snfjc" path="res://cube.tscn" id="2_8uh7m"] [ext_resource type="Script" uid="uid://dd3sep8kprktl" path="res://ux/debug_overlay.gd" id="2_g14j6"] [ext_resource type="Script" uid="uid://mgg7ii0w4vod" path="res://ux/debug_stats.gd" id="2_ppyta"] [ext_resource type="Script" uid="uid://bocc5xwqtbkbb" path="res://ux/debug_draw_3d.gd" id="4_vbegm"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_mf4mk"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_37kl0"] sky_material = SubResource("ProceduralSkyMaterial_mf4mk") [sub_resource type="Environment" id="Environment_8uh7m"] background_mode = 2 sky = SubResource("Sky_37kl0") tonemap_mode = 2 glow_enabled = true [sub_resource type="PlaneMesh" id="PlaneMesh_mf4mk"] size = Vector2(222, 222) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_37kl0"] albedo_color = Color(0.133333, 0.278431, 0.133333, 1) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_37kl0"] data = PackedVector3Array(111, 0, 111, -111, 0, 111, 111, 0, -111, -111, 0, 111, -111, 0, -111, 111, 0, -111) [node name="Test" type="Node3D"] script = ExtResource("1_6uqi0") [node name="debug" type="CanvasLayer" parent="."] unique_name_in_owner = true script = ExtResource("2_g14j6") [node name="DebugStats" type="MarginContainer" parent="debug"] offset_right = 40.0 offset_bottom = 40.0 theme_override_constants/margin_left = 5 theme_override_constants/margin_top = 5 theme_override_constants/margin_right = 5 theme_override_constants/margin_bottom = 5 script = ExtResource("2_ppyta") [node name="VBoxContainer" type="VBoxContainer" parent="debug/DebugStats"] layout_mode = 2 [node name="DebugDraw3D" type="Control" parent="debug"] layout_mode = 3 anchors_preset = 0 offset_right = 40.0 offset_bottom = 40.0 script = ExtResource("4_vbegm") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_8uh7m") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.499998, 0.866027, 0, -0.866027, 0.499998, 0, 0, 0) shadow_enabled = true [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("PlaneMesh_mf4mk") surface_material_override/0 = SubResource("StandardMaterial3D_37kl0") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_37kl0") [node name="player" parent="." instance=ExtResource("1_37kl0")] [node name="Cube" parent="." instance=ExtResource("2_8uh7m")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.297243, 0, 10.8886) [node name="Cube2" parent="." instance=ExtResource("2_8uh7m")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.27809, -9.53674e-07, 6.40379)