]> Untitled Git - baabarian.git/blob - player/skin.tscn
beca117ddf396c9fe98c784d39ce886f564c0ddb
[baabarian.git] / player / skin.tscn
1 [gd_scene load_steps=17 format=3 uid="uid://127fi2uta0p8"]
2
3 [ext_resource type="PackedScene" uid="uid://b77p7nmn30107" path="res://model/ram-barbarian.glb" id="1_slxxm"]
4 [ext_resource type="Script" uid="uid://b2hbg1leabjky" path="res://player/skin.gd" id="2_0vn8v"]
5
6 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uiah6"]
7 animation = &"move-falling"
8
9 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ogs51"]
10 animation = &"idle-standing"
11
12 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5n2vx"]
13 animation = &"move-walk"
14
15 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_slxxm"]
16 animation = &"move-jog"
17
18 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lkge1"]
19 animation = &"move-run"
20
21 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_2kaph"]
22 animation = &"move-charge"
23
24 [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_lkge1"]
25 blend_point_0/node = SubResource("AnimationNodeAnimation_ogs51")
26 blend_point_0/pos = 0.0
27 blend_point_1/node = SubResource("AnimationNodeAnimation_5n2vx")
28 blend_point_1/pos = 3.0
29 blend_point_2/node = SubResource("AnimationNodeAnimation_slxxm")
30 blend_point_2/pos = 6.0
31 blend_point_3/node = SubResource("AnimationNodeAnimation_lkge1")
32 blend_point_3/pos = 15.0
33 blend_point_4/node = SubResource("AnimationNodeAnimation_2kaph")
34 blend_point_4/pos = 20.0
35 min_space = 0.0
36 max_space = 20.0
37 sync = true
38
39 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y8rh2"]
40 animation = &"idle-lookAround"
41
42 [sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_pb2t0"]
43 sync = true
44 fadein_time = 1.0
45 fadeout_time = 1.0
46 autorestart = true
47 autorestart_delay = 3.0
48 autorestart_random_delay = 3.0
49
50 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_twbhx"]
51 animation = &"idle-standing"
52
53 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_kx47x"]
54 animation = &"move-landing"
55
56 [sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_slxxm"]
57 sync = true
58 xfade_time = 0.2
59 input_0/name = "falling"
60 input_0/auto_advance = false
61 input_0/break_loop_at_end = false
62 input_0/reset = true
63 input_1/name = "landing"
64 input_1/auto_advance = true
65 input_1/break_loop_at_end = false
66 input_1/reset = true
67 input_2/name = "grounded"
68 input_2/auto_advance = false
69 input_2/break_loop_at_end = false
70 input_2/reset = true
71 input_3/name = "idle"
72 input_3/auto_advance = false
73 input_3/break_loop_at_end = false
74 input_3/reset = true
75
76 [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_uiah6"]
77
78 [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_slxxm"]
79 graph_offset = Vector2(-843.968, 81.7895)
80 nodes/falling/node = SubResource("AnimationNodeAnimation_uiah6")
81 nodes/falling/position = Vector2(-310, 20)
82 nodes/grounded/node = SubResource("AnimationNodeBlendSpace1D_lkge1")
83 nodes/grounded/position = Vector2(-320, 370)
84 nodes/idle-look/node = SubResource("AnimationNodeAnimation_y8rh2")
85 nodes/idle-look/position = Vector2(-300, 790)
86 nodes/idle-oneshot/node = SubResource("AnimationNodeOneShot_pb2t0")
87 nodes/idle-oneshot/position = Vector2(-80, 590)
88 nodes/idle-standing/node = SubResource("AnimationNodeAnimation_twbhx")
89 nodes/idle-standing/position = Vector2(-290, 610)
90 nodes/landing/node = SubResource("AnimationNodeAnimation_kx47x")
91 nodes/landing/position = Vector2(-320, 190)
92 nodes/motion/node = SubResource("AnimationNodeTransition_slxxm")
93 nodes/motion/position = Vector2(190, 130)
94 nodes/output/position = Vector2(770, 150)
95 nodes/timescale/node = SubResource("AnimationNodeTimeScale_uiah6")
96 nodes/timescale/position = Vector2(470, 140)
97 node_connections = [&"idle-oneshot", 0, &"idle-standing", &"idle-oneshot", 1, &"idle-look", &"motion", 0, &"falling", &"motion", 1, &"landing", &"motion", 2, &"grounded", &"motion", 3, &"idle-oneshot", &"output", 0, &"timescale", &"timescale", 0, &"motion"]
98
99 [node name="skin" instance=ExtResource("1_slxxm")]
100 script = ExtResource("2_0vn8v")
101
102 [node name="AnimationTree" type="AnimationTree" parent="." index="0"]
103 unique_name_in_owner = true
104 root_node = NodePath("%AnimationTree/..")
105 tree_root = SubResource("AnimationNodeBlendTree_slxxm")
106 anim_player = NodePath("../AnimationPlayer")
107 parameters/grounded/blend_position = 0.0
108 parameters/idle-oneshot/active = false
109 parameters/idle-oneshot/internal_active = false
110 parameters/idle-oneshot/request = 0
111 parameters/motion/current_state = "grounded"
112 parameters/motion/transition_request = ""
113 parameters/motion/current_index = 2
114 parameters/timescale/scale = 1.0
115
116 [node name="Skeleton3D" parent="." index="1"]
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